Installation instructions for Spit ================================== Note ---- Before you try to build Spit yourself, check if there aren't any pre-built packages for your OS/Distribution/... This will save you a lot of trouble, and will save me a lot of build-specific questions. If there aren't any packages that suit you, please drop me a note, so i can see what i can do. Required packages (on all systems) ---------------------------------- Be sure you have the development packages (headers and libraries) of the following packages installed: - Qt >= 3.1 (http://www.trolltech.com) - libxml2 (http://www.xmlsoft.org/) - libxslt (http://xmlsoft.org/XSLT/) - libexslt (http://xmlsoft.org/XSLT/EXSLT/) GNU/Linux --------- First, untar the package and enter the source dir tar xzf spit-.tgz cd spit- Now, configure the build process: ./configure Append '--help' if you want to see what extra parameters the configure script takes. Build the whole project by typing make If the build was finished succesfully, install spit by typing make install Spit should be working now, so you can head on to the README file. Windows ------- NOTE: Due to the fact that the Qt library has only been released under evaluation license for Windows and MacOS, you can only use Spit for 30 days, after which the Qt library expires. Also, this program hasn't been tested too much under MS Windows, so expect even more bugs & problems than in the X11 version. You can either compile Spit using Microsoft Visual C++ or Borland C++. A Borland C++ compiler can be downloaded from http://www.borland.com Depending on your compiler, you first download the corresponding Qt evaluation version and apply for a license key. After receiving the key, install Qt. Make sure that Qt is correctly installed (it should be if the installation process builds the example files sucessfully). Now, unpack the Spit source distribution, open a DOS box (run 'command'), and enter the dir where you unpacked Spit, and execute qmake spit.pro This should create all the makefiles. Depending on your compiler, type nmake (for Microsoft Visual C++ 6.0) or make (for Borland C++) If all went well, 'spit.exe' should be created. Just double click on spit.exe and start indexing pictures ! MacOS ----- Same as for Windows: unpack the source tarball, go into the source directory, and type: qmake make This should build 'spit.app'. If you want to package it into a DMG, you can take a look at the Makefile.mac script from the CVS repository.